![]() ![]() Replacing the “shovel” from the original Lode Runner is now a laser gun. You can go left and right whenever you please, but you also don’t have the ability to jump. The walking paths are entirely linear and 2-D, leaving you with the ability to change directions only when another path is available, such as at an intersection. This element becomes quite a nuisance after a while, but it’s part of the gameplay, so we wash down our bitter pill and we move on.Įssentially, Lode Runner 3-D plays and functions like a two-dimensional game, but it looks three dimensional, much like Bug! on the Sega Saturn. There are five worlds overall, each world has five stages, and each stage has four levels, making up a total of 100 levels! In order to advance from one world to the next, you are required to collect five cards from the previous world. There seems to be a heavy space theme, focusing on collecting gold from levels within stages within worlds. There is an evil emperor who has stolen all of your gold, and it is up to you to find the gold and stop the emperor. In Lode Runner 3-D, the premise is nearly identical to the original, but this time there is a new story. When we view the title of Lode Runner 3-D, it’s safe to assume that it’s a 3-D version of the original game, probably with enhanced game play mechanics, sound, graphics, and more. Lode Runner reminds me of some other similar-styled games out there, such as Heiankyo Alienand Flicky. ![]() This Lode Runner has the ability to dig holes in an effort to trap the guards, as well as the ability to climb ladders and such. Once all of the gold is collected, he can make his way to the exit door. This original Lode Runner game is a sort of platforming puzzler in which our eponymous hero can run and jump around a stage collecting gold while avoiding guards. Only 1 year later, Lode Runner would make its way onto the home television via the Nintendo Entertainment System. #Lode runner 2 atari series#The Lode Runner series debuted in the home computer scene on machines such as, but not limited to, Apple, Atari, Commodore 64, Macintosh, VIC-20, and Sega home computers in the very early 80s. Notice how those guards look like the hero from the original Bomber Man game? That’s b/c Hudson Soft was responsible for the NES release. ![]()
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